MeshDataBufferLayoutEntry structure

Represents information about a single entry in the buffer layout of a mesh.

Syntax

} MeshDataBufferLayoutEntry;

Members

pName
A COM string containing the name of the entry.

numComponents
The number of homogenous components (values) that make up this entry.

isPosition
true if the entry is a position; otherwise, false.

format
The data format of the entry (register). For more information, see the REGISTER_FORMAT enumeration.

Requirements

Header

Vspixengine.h