OBJECTSTATETYPE enumeration

Internal

Syntax

};

Constants

ObjectState_IASetInputLayout
Internal

ObjectState_IASetIndexBuffer
Internal

ObjectState_IASetVertexBuffers
Internal

ObjectState_IASetPrimitiveTopology
Internal

ObjectState_VSSetConstantBuffers
Internal

ObjectState_VSSetShaderResources
Internal

ObjectState_VSSetSamplers
Internal

ObjectState_VSSetShader
Internal

ObjectState_HSSetConstantBuffers
Internal

ObjectState_HSSetShaderResources
Internal

ObjectState_HSSetSamplers
Internal

ObjectState_HSSetShader
Internal

ObjectState_DSSetConstantBuffers
Internal

ObjectState_DSSetShaderResources
Internal

ObjectState_DSSetSamplers
Internal

ObjectState_DSSetShader
Internal

ObjectState_GSSetConstantBuffers
Internal

ObjectState_GSSetShaderResources
Internal

ObjectState_GSSetSamplers
Internal

ObjectState_GSSetShader
Internal

ObjectState_SOSetTargets
Internal

ObjectState_RSSetState
Internal

ObjectState_RSSetViewports
Internal

ObjectState_RSSetScissorRects
Internal

ObjectState_PSSetConstantBuffers
Internal

ObjectState_PSSetShaderResources
Internal

ObjectState_PSSetSamplers
Internal

ObjectState_PSSetShader
Internal

ObjectState_OMSetRenderTargetsAndUAVs
Internal

ObjectState_OMSetBlendState
Internal

ObjectState_OMSetDepthStencilState
Internal

ObjectState_CSSetConstantBuffers
Internal

ObjectState_CSSetShaderResources
Internal

ObjectState_CSSetSamplers
Internal

ObjectState_CSSetShader
Internal

ObjectState_CSSetUnorderedAccessViews
Internal

ObjectState_SetPredication
Internal

ObjectState_CommandList_OMSetBlendFactor
Internal

ObjectState_CommandList_OMSetStencilRef
Internal

ObjectState_CommandList_SetPipelineState
Internal

ObjectState_CommandList_SetConstantBuffers
Internal

ObjectState_CommandList_SetShaderResourceViews
Internal

ObjectState_CommandList_SetUnorderedAccessViews
Internal

ObjectState_CommandList_SetRootSignature
Internal

ObjectState_Device
Internal

ObjectState_DeviceContext
Internal

Requirements

Header

Vspixengine.h