PixEnginePoint4D structure

Represents a 4D point with 64-bit floating-point (double) coordinates.

Syntax

} PixEnginePoint4D;

Members

X
The position of the point on the X axis.

Y
The position of the point on the Y axis.

Z
The position of the point on the Z axis.

W
The value of the homogenous W component.

Requirements

Header

Vspixengine.h