D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT structure
Contains input data for the IDirect3DAuthenticatedChannel9::Configure method.
Syntax
typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT {
D3D_OMAC omac;
GUID ConfigureType;
HANDLE hChannel;
UINT SequenceNumber;
} D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT;
Members
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omac
-
A D3D_OMAC structure that contains a Message Authentication Code (MAC) of the data. The driver uses AES-based one-key CBC MAC (OMAC) to calculate this value for the block of data that appears after this structure member.
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ConfigureType
-
A GUID that specifies the command. For a list of values, see Content Protection Commands.
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hChannel
-
A handle to the authenticated channel. To get the handle, call IDirect3DDevice9Video::CreateAuthenticatedChannel.
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SequenceNumber
-
The query sequence number. At the start of the session, generate a cryptographically secure 32-bit random number to use as the starting sequence number. For each command, increment the sequence number by 1.
Requirements
Requirement | Value |
---|---|
Minimum supported client |
Windows 7 [desktop apps only] |
Minimum supported server |
Windows Server 2008 R2 [desktop apps only] |
Header |
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See also