D3D11_DEPTH_STENCILOP_DESC structure (d3d11.h)
Stencil operations that can be performed based on the results of stencil test.
Syntax
typedef struct D3D11_DEPTH_STENCILOP_DESC {
D3D11_STENCIL_OP StencilFailOp;
D3D11_STENCIL_OP StencilDepthFailOp;
D3D11_STENCIL_OP StencilPassOp;
D3D11_COMPARISON_FUNC StencilFunc;
} D3D11_DEPTH_STENCILOP_DESC;
Members
StencilFailOp
Type: D3D11_STENCIL_OP
The stencil operation to perform when stencil testing fails.
StencilDepthFailOp
Type: D3D11_STENCIL_OP
The stencil operation to perform when stencil testing passes and depth testing fails.
StencilPassOp
Type: D3D11_STENCIL_OP
The stencil operation to perform when stencil testing and depth testing both pass.
StencilFunc
Type: D3D11_COMPARISON_FUNC
A function that compares stencil data against existing stencil data. The function options are listed in D3D11_COMPARISON_FUNC.
Remarks
All stencil operations are specified as a D3D11_STENCIL_OP. The stencil operation can be set differently based on the outcome of the stencil test (which is referred to as StencilFunc in the stencil test portion of depth-stencil testing.
This structure is a member of a depth-stencil description.
Requirements
Requirement | Value |
---|---|
Header | d3d11.h |