ID2D1GeometryGroup::GetSourceGeometries method (d2d1.h)
Retrieves the geometries in the geometry group.
Syntax
void GetSourceGeometries(
[out] ID2D1Geometry **geometries,
UINT32 geometriesCount
);
Parameters
[out] geometries
Type: const ID2D1Geometry**
When this method returns, contains the address of a pointer to an array of geometries to be filled by this method. The length of the array is specified by the geometryCount parameter. If the array is NULL, then this method performs no operation. You must allocate the memory for this array.
geometriesCount
Type: UINT
A value indicating the number of geometries to return in the geometries array. If this value is less than the number of geometries in the geometry group, the remaining geometries are omitted. If this value is larger than the number of geometries in the geometry group, the extra geometries are set to NULL. To obtain the number of geometries currently in the geometry group, use the GetSourceGeometryCount method.
Return value
None
Remarks
The returned geometries are referenced and counted, and the caller must release them.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d2d1.h |
Library | D2d1.lib |
DLL | D2d1.dll |