ID2D1RenderTarget::CreateBitmap(D2D1_SIZE_U,constD2D1_BITMAP_PROPERTIES&,ID2D1Bitmap**) method (d2d1.h)
Creates an uninitialized Direct2D bitmap.
Syntax
HRESULT CreateBitmap(
D2D1_SIZE_U size,
const D2D1_BITMAP_PROPERTIES & bitmapProperties,
ID2D1Bitmap **bitmap
);
Parameters
size
Type: [in] D2D1_SIZE_U
The dimension of the bitmap to create in pixels.
bitmapProperties
Type: [in] const D2D1_BITMAP_PROPERTIES &
The pixel format and dots per inch (DPI) of the bitmap to create.
bitmap
Type: [out] ID2D1Bitmap**
When this method returns, contains a pointer to a pointer to the new bitmap. This parameter is passed uninitialized.
Return value
Type: HRESULT
If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d2d1.h |
Library | D2d1.lib |
DLL | D2d1.dll |