ID2D1RenderTarget::DrawLine method (d2d1.h)
Draws a line between the specified points using the specified stroke style.
Syntax
void DrawLine(
D2D1_POINT_2F point0,
D2D1_POINT_2F point1,
[in] ID2D1Brush *brush,
FLOAT strokeWidth,
[in, optional] ID2D1StrokeStyle *strokeStyle
);
Parameters
point0
Type: D2D1_POINT_2F
The start point of the line, in device-independent pixels.
point1
Type: D2D1_POINT_2F
The end point of the line, in device-independent pixels.
[in] brush
Type: ID2D1Brush*
The brush used to paint the line's stroke.
strokeWidth
Type: FLOAT
The width of the stroke, in device-independent pixels. The value must be greater than or equal to 0.0f. If this parameter isn't specified, it defaults to 1.0f. The stroke is centered on the line.
[in, optional] strokeStyle
Type: ID2D1StrokeStyle*
The style of stroke to paint, or NULL to paint a solid line.
Return value
None
Remarks
This method doesn't return an error code if it fails. To determine whether a drawing operation (such as DrawLine) failed, check the result returned by the ID2D1RenderTarget::EndDraw or ID2D1RenderTarget::Flush methods.
Examples
The following example uses the DrawLine method to create a grid that spans the width and height of the render target. The width and height information is provided by the rtSize variable.
// Draw a grid background.
int width = static_cast<int>(rtSize.width);
int height = static_cast<int>(rtSize.height);
for (int x = 0; x < width; x += 10)
{
m_pRenderTarget->DrawLine(
D2D1::Point2F(static_cast<FLOAT>(x), 0.0f),
D2D1::Point2F(static_cast<FLOAT>(x), rtSize.height),
m_pLightSlateGrayBrush,
0.5f
);
}
for (int y = 0; y < height; y += 10)
{
m_pRenderTarget->DrawLine(
D2D1::Point2F(0.0f, static_cast<FLOAT>(y)),
D2D1::Point2F(rtSize.width, static_cast<FLOAT>(y)),
m_pLightSlateGrayBrush,
0.5f
);
}
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d2d1.h |
Library | D2d1.lib |
DLL | D2d1.dll |