Matrix4x4F::SetProduct method (d2d1_1helper.h)

Multiplies the two matrices and stores the result in this matrix.

Syntax

void SetProduct(
  [ref] const Matrix4x4F & a,
  [ref] const Matrix4x4F & b
);

Parameters

[ref] a

Type: const Matrix4x4F

The first matrix to multiply.

[ref] b

Type: const Matrix4x4F

The second matrix to multiply.

Return value

None

Requirements

Requirement Value
Target Platform Windows
Header d2d1_1helper.h

See also

Matrix4x4F