ID2D1Device4::SetMaximumColorGlyphCacheMemory method (d2d1_3.h)

Sets the maximum capacity of the color glyph cache.

Syntax

void SetMaximumColorGlyphCacheMemory(
  UINT64 maximumInBytes
);

Parameters

maximumInBytes

Type: UINT64

The maximum capacity of the color glyph cache.

Return value

None

Remarks

The color glyph cache is used to store color bitmap glyphs and SVG glyphs, enabling faster performance if the same glyphs are needed again. The capacity determines the amount of memory that D2D may use to store glyphs that the application does not already reference. If the application references a glyph using GetColorBitmapGlyphImage or GetSvgGlyphImage, after it has been evicted, this glyph does not count toward the cache capacity.

Requirements

Requirement Value
Target Platform Windows
Header d2d1_3.h
DLL D2d1.dll

See also

ID2D1Device4