D2D1_SVG_UNIT_TYPE enumeration (d2d1svg.h)
Defines the coordinate system used for SVG gradient or clipPath elements.
Syntax
typedef enum D2D1_SVG_UNIT_TYPE {
D2D1_SVG_UNIT_TYPE_USER_SPACE_ON_USE = 0,
D2D1_SVG_UNIT_TYPE_OBJECT_BOUNDING_BOX = 1,
D2D1_SVG_UNIT_TYPE_FORCE_DWORD = 0xffffffff
} ;
Constants
D2D1_SVG_UNIT_TYPE_USER_SPACE_ON_USE Value: 0 The property is set to SVG's 'userSpaceOnUse' value. |
D2D1_SVG_UNIT_TYPE_OBJECT_BOUNDING_BOX Value: 1 The property is set to SVG's 'objectBoundingBox' value. |
D2D1_SVG_UNIT_TYPE_FORCE_DWORD Value: 0xffffffff |
Requirements
Requirement | Value |
---|---|
Header | d2d1svg.h |