ID3D10Asynchronous::GetDataSize method (d3d10.h)
Get the size of the data (in bytes) that is output when calling ID3D10Asynchronous::GetData.
Syntax
UINT GetDataSize();
Return value
Type: UINT
Size of the data (in bytes) that is output when calling GetData.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d10.h |
Library | D3D10.lib |