ID3D10SamplerState interface (d3d10.h)
A sampler-state interface accesses sampler state for a texture.
Inheritance
The ID3D10SamplerState interface inherits from ID3D10DeviceChild. ID3D10SamplerState also has these types of members:
Methods
The ID3D10SamplerState interface has these methods.
ID3D10SamplerState::GetDesc Get the sampler state. |
Remarks
Create a sampler-state object by calling ID3D10Device::CreateSamplerState.
To initialize sampler state, bind the sampler-state object to the pipeline by calling ID3D10Device::VSSetSamplers, ID3D10Device::GSSetSamplers, or ID3D10Device::PSSetSamplers.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d10.h |