ID3D10ShaderReflectionConstantBuffer::GetVariableByIndex method (d3d10shader.h)
Get a shader-reflection variable by index.
Syntax
ID3D10ShaderReflectionVariable * GetVariableByIndex(
[in] UINT Index
);
Parameters
[in] Index
Type: UINT
Zero-based index.
Return value
Type: ID3D10ShaderReflectionVariable*
A pointer to a shader-reflection variable interface (see ID3D10ShaderReflectionVariable Interface).
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d10shader.h |