D3D11_BUFFEREX_SRV_FLAG enumeration (d3d11.h)
Identifies how to view a buffer resource.
Syntax
typedef enum D3D11_BUFFEREX_SRV_FLAG {
D3D11_BUFFEREX_SRV_FLAG_RAW = 0x1
} ;
Constants
D3D11_BUFFEREX_SRV_FLAG_RAW Value: 0x1 View the buffer as raw. For more info about raw viewing of buffers, see Raw Views of Buffers. |
Remarks
This enumeration is used by D3D11_BUFFEREX_SRV
Requirements
Requirement | Value |
---|---|
Header | d3d11.h |
See also
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