CD3D11_UNORDERED_ACCESS_VIEW_DESC::CD3D11_UNORDERED_ACCESS_VIEW_DESC(ID3D11Buffer*,DXGI_FORMAT,UINT,UINT,UINT) function (d3d11.h)
Instantiates a new instance of a CD3D11_UNORDERED_ACCESS_VIEW_DESC structure that is initialized with D3D11_BUFFER_UAV values.
Syntax
void CD3D11_UNORDERED_ACCESS_VIEW_DESC(
ID3D11Buffer *unnamedParam1,
DXGI_FORMAT format,
UINT firstElement,
UINT numElements,
UINT flags
);
Parameters
unnamedParam1
A pointer to a ID3D11Buffer interface for a buffer.
format
A DXGI_FORMAT-typed value that specifies the viewing format.
firstElement
Number of bytes between the beginning of the buffer and the first element to access.
numElements
Total number of elements in the view.
flags
A D3D11_BUFFER_UAV_FLAG-typed value that identifies view options for a buffer.
Return value
None
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 7 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2008 R2 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d3d11.h |
Library | D3D11.lib |
See also
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