CD3D11_UNORDERED_ACCESS_VIEW_DESC::CD3D11_UNORDERED_ACCESS_VIEW_DESC(ID3D11Texture3D*,DXGI_FORMAT,UINT,UINT,UINT) function (d3d11.h)
Instantiates a new instance of a CD3D11_UNORDERED_ACCESS_VIEW_DESC structure that is initialized with 3D texture values.
Syntax
void CD3D11_UNORDERED_ACCESS_VIEW_DESC(
ID3D11Texture3D *pTex3D,
DXGI_FORMAT format,
UINT mipSlice,
UINT firstWSlice,
UINT wSize
);
Parameters
pTex3D
A pointer to a ID3D11Texture3D interface for a 3D texture.
format
A DXGI_FORMAT-typed value that specifies the viewing format.
mipSlice
The index of the mipmap level to use mip slice.
firstWSlice
First depth level to use.
wSize
Number of depth levels to use in the render-target view, starting from firstWSlice. A value of -1 indicates all of the slices along the w axis, starting from firstWSlice.
Return value
None
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 7 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2008 R2 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d3d11.h |
Library | D3D11.lib |
See also
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