ID3D11VideoContext::ReleaseDecoderBuffer method (d3d11.h)

Releases a buffer that was obtained by calling the ID3D11VideoContext::GetDecoderBuffer method.

Syntax

HRESULT ReleaseDecoderBuffer(
  [in] ID3D11VideoDecoder              *pDecoder,
  [in] D3D11_VIDEO_DECODER_BUFFER_TYPE Type
);

Parameters

[in] pDecoder

A pointer to the ID3D11VideoDecoder interface. To get this pointer, call ID3D11VideoDevice::CreateVideoDecoder.

[in] Type

The type of buffer to release. Specify the same value that was used in the Type parameter of the GetDecoderBuffer method.

Return value

If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.

Requirements

Requirement Value
Minimum supported client Windows 8 [desktop apps | UWP apps]
Minimum supported server Windows Server 2012 [desktop apps | UWP apps]
Target Platform Windows
Header d3d11.h

See also

ID3D11VideoContext