ID3D11VideoContext::ReleaseDecoderBuffer method (d3d11.h)
Releases a buffer that was obtained by calling the ID3D11VideoContext::GetDecoderBuffer method.
Syntax
HRESULT ReleaseDecoderBuffer(
[in] ID3D11VideoDecoder *pDecoder,
[in] D3D11_VIDEO_DECODER_BUFFER_TYPE Type
);
Parameters
[in] pDecoder
A pointer to the ID3D11VideoDecoder interface. To get this pointer, call ID3D11VideoDevice::CreateVideoDecoder.
[in] Type
The type of buffer to release. Specify the same value that was used in the Type parameter of the GetDecoderBuffer method.
Return value
If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d3d11.h |