ID3D11VideoContext::VideoProcessorGetStreamFilter method (d3d11.h)
Gets the image filter settings for an input stream on the video processor.
Syntax
void VideoProcessorGetStreamFilter(
[in] ID3D11VideoProcessor *pVideoProcessor,
[in] UINT StreamIndex,
[in] D3D11_VIDEO_PROCESSOR_FILTER Filter,
[out] BOOL *pEnabled,
[out] int *pLevel
);
Parameters
[in] pVideoProcessor
A pointer to the ID3D11VideoProcessor interface. To get this pointer, call ID3D11VideoDevice::CreateVideoProcessor.
[in] StreamIndex
The zero-based index of the input stream. To get the maximum number of streams, call ID3D11VideoProcessorEnumerator::GetVideoProcessorCaps and check the MaxStreamStates structure member.
[in] Filter
The filter to query, specified as a D3D11_VIDEO_PROCESSOR_FILTER value.
[out] pEnabled
Receives the value TRUE if the image filter is enabled, or FALSE otherwise.
[out] pLevel
Receives the filter level.
Return value
None
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d3d11.h |