ID3D11VideoDevice::CreateVideoProcessor method (d3d11.h)
Creates a video processor device for Microsoft Direct3D 11.
Syntax
HRESULT CreateVideoProcessor(
[in] ID3D11VideoProcessorEnumerator *pEnum,
[in] UINT RateConversionIndex,
[out] ID3D11VideoProcessor **ppVideoProcessor
);
Parameters
[in] pEnum
A pointer to the ID3D11VideoProcessorEnumerator interface. To get this pointer, call ID3D11VideoDevice::CreateVideoProcessorEnumerator.
[in] RateConversionIndex
Specifies the frame-rate conversion capabilities for the video processor. The value is a zero-based index that corresponds to the TypeIndex parameter of the ID3D11VideoProcessorEnumerator::GetVideoProcessorRateConversionCaps method.
[out] ppVideoProcessor
Receives a pointer to the ID3D11VideoProcessor interface. The caller must release the interface.
Return value
If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Remarks
The ID3D11DeviceContext::ClearState method does not affect the internal state of the video processor.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d3d11.h |