ID3D11View::GetResource method (d3d11.h)

Get the resource that is accessed through this view.

Syntax

void GetResource(
  [out] ID3D11Resource **ppResource
);

Parameters

[out] ppResource

Type: ID3D11Resource**

Address of a pointer to the resource that is accessed through this view. (See ID3D11Resource.)

Return value

None

Remarks

This function increments the reference count of the resource by one, so it is necessary to call Release on the returned pointer when the application is done with it. Destroying (or losing) the returned pointer before Release is called will result in a memory leak.

Requirements

Requirement Value
Target Platform Windows
Header d3d11.h
Library D3D11.lib

See also

ID3D11View