D3D11_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT structure (d3d11.h)

Describes feature data GPU virtual address support, including maximum address bits per resource and per process.

Syntax

typedef struct D3D11_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT {
  UINT MaxGPUVirtualAddressBitsPerResource;
  UINT MaxGPUVirtualAddressBitsPerProcess;
} D3D11_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT;

Members

MaxGPUVirtualAddressBitsPerResource

The maximum GPU virtual address bits per resource.

MaxGPUVirtualAddressBitsPerProcess

The maximum GPU virtual address bits per process.

Remarks

See D3D11_FEATURE.

Requirements

Requirement Value
Header d3d11.h

See also

Core Structures