ID3D11LibraryReflection::GetDesc method (d3d11shader.h)

Fills the library descriptor structure for the library reflection.

Syntax

HRESULT GetDesc(
  [out] D3D11_LIBRARY_DESC *pDesc
);

Parameters

[out] pDesc

Type: D3D11_LIBRARY_DESC*

A pointer to a D3D11_LIBRARY_DESC structure that receives a description of the library reflection.

Return value

Type: HRESULT

Returns one of the Direct3D 11 Return Codes.

Requirements

Requirement Value
Target Platform Windows
Header d3d11shader.h
Library D3DCompiler.lib
DLL D3DCompiler_47.dll

See also

ID3D11LibraryReflection