D3D12_FEATURE_DATA_MULTISAMPLE_QUALITY_LEVELS structure (d3d12.h)

Describes the multi-sampling image quality levels for a given format and sample count.

Syntax

typedef struct D3D12_FEATURE_DATA_MULTISAMPLE_QUALITY_LEVELS {
  DXGI_FORMAT                           Format;
  UINT                                  SampleCount;
  D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS Flags;
  UINT                                  NumQualityLevels;
} D3D12_FEATURE_DATA_MULTISAMPLE_QUALITY_LEVELS;

Members

Format

A DXGI_FORMAT-typed value for the format to return info about.

SampleCount

The number of multi-samples per pixel to return info about.

Flags

Flags to control quality levels, as a bitwise-OR'd combination of D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS enumeration constants. The resulting value specifies options for determining quality levels.

NumQualityLevels

The number of quality levels.

Remarks

See D3D12_FEATURE.

Requirements

Requirement Value
Header d3d12.h

See also

Core Structures

D3D12_FEATURE