IDirect3D9::GetDeviceCaps method (d3d9.h)
Retrieves device-specific information about a device.
Syntax
HRESULT GetDeviceCaps(
[in] UINT Adapter,
[in] D3DDEVTYPE DeviceType,
[out] D3DCAPS9 *pCaps
);
Parameters
[in] Adapter
Type: UINT
Ordinal number that denotes the display adapter. D3DADAPTER_DEFAULT is always the primary display adapter.
[in] DeviceType
Type: D3DDEVTYPE
Member of the D3DDEVTYPE enumerated type. Denotes the device type.
[out] pCaps
Type: D3DCAPS9*
Pointer to a D3DCAPS9 structure to be filled with information describing the capabilities of the device.
Return value
Type: HRESULT
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be one of the following: D3DERR_INVALIDCALL, D3DERR_INVALIDDEVICE, D3DERR_OUTOFVIDEOMEMORY, and D3DERR_NOTAVAILABLE.
Remarks
The application should not assume the persistence of vertex processing capabilities across Direct3D device objects. The particular capabilities that a physical device exposes may depend on parameters supplied to CreateDevice. For example, the capabilities may yield different vertex processing capabilities before and after creating a Direct3D Device Object with hardware vertex processing enabled. For more information see the description of D3DCAPS9.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d9.h (include D3D9.h) |
Library | D3D9.lib |