D3DCreateLinker function (d3dcompiler.h)
Creates a linker interface.
Note This function is part of the HLSL shader linking technology that you can use on all Direct3D 11 platforms to create precompiled HLSL functions, package them into libraries, and link them into full shaders at run time.
Syntax
HRESULT D3DCreateLinker(
[out] ID3D11Linker **ppLinker
);
Parameters
[out] ppLinker
Type: ID3D11Linker**
A pointer to a variable that receives a pointer to the ID3D11Linker interface that is used to link a shader module.
Return value
Type: HRESULT
Returns S_OK if successful; otherwise, returns one of the Direct3D 11 Return Codes.
Remarks
Note The D3dcompiler_47.dll or later version of the DLL contains the D3DCreateLinker function.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3dcompiler.h |
Library | D3DCompiler.lib |
DLL | D3DCompiler_47.dll |