XMMatrixRotationAxis function (directxmath.h)
Builds a matrix that rotates around an arbitrary axis.
Syntax
XMMATRIX XM_CALLCONV XMMatrixRotationAxis(
[in] FXMVECTOR Axis,
[in] float Angle
) noexcept;
Parameters
[in] Axis
Vector describing the axis of rotation.
[in] Angle
Angle of rotation in radians. Angles are measured clockwise when looking along the rotation axis toward the origin.
Return value
Returns the rotation matrix.
Remarks
If Axis is a normalized vector, it is faster to use the XMMatrixRotationNormal function to build this type of matrix.
Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | directxmath.h |