XMVector4EqualInt function (directxmath.h)
Tests whether two 4D vectors are equal, treating each component as an unsigned integer.
Syntax
bool XM_CALLCONV XMVector4EqualInt(
[in] FXMVECTOR V1,
[in] FXMVECTOR V2
) noexcept;
Parameters
[in] V1
4D vector.
[in] V2
4D vector.
Return value
Returns true if the 4D vectors are equal and false otherwise.
Remarks
Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | directxmath.h (include DirectXMath.h) |