DWRITE_FONT_STYLE enumeration (dwrite.h)
Represents the style of a font face as normal, italic, or oblique.
Syntax
typedef enum DWRITE_FONT_STYLE {
DWRITE_FONT_STYLE_NORMAL,
DWRITE_FONT_STYLE_OBLIQUE,
DWRITE_FONT_STYLE_ITALIC
} ;
Constants
DWRITE_FONT_STYLE_NORMAL Font style : Normal. |
DWRITE_FONT_STYLE_OBLIQUE Font style : Oblique. |
DWRITE_FONT_STYLE_ITALIC Font style : Italic. |
Remarks
Three terms categorize the slant of a font: normal, italic, and oblique.
Font style | Description |
---|---|
Normal | The characters in a normal, or roman, font are upright. |
Italic | The characters in an italic font are truly slanted and appear as they were designed. |
Oblique | The characters in an oblique font are artificially slanted. |
For Oblique, the slant is achieved by performing a shear transformation on the characters from a normal font. When a true italic font is not available on a computer or printer, an oblique style can be generated from the normal font and used to simulate an italic font.
The following illustration shows the normal, italic, and oblique font styles for the Palatino Linotype font. Notice how the italic font style has a more flowing and visually appealing appearance than the oblique font style, which is simply created by skewing the normal font style version of the text.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps] |
Header | dwrite.h |