IDWriteFactory1::CreateCustomRenderingParams method (dwrite_1.h)
Creates a rendering parameters object with the specified properties.
Syntax
HRESULT CreateCustomRenderingParams(
FLOAT gamma,
FLOAT enhancedContrast,
FLOAT enhancedContrastGrayscale,
FLOAT clearTypeLevel,
DWRITE_PIXEL_GEOMETRY pixelGeometry,
DWRITE_RENDERING_MODE renderingMode,
[out] IDWriteRenderingParams1 **renderingParams
);
Parameters
gamma
Type: FLOAT
The gamma level to be set for the new rendering parameters object.
enhancedContrast
Type: FLOAT
The enhanced contrast level to be set for the new rendering parameters object.
enhancedContrastGrayscale
Type: FLOAT
The amount of contrast enhancement to use for grayscale antialiasing, zero or greater.
clearTypeLevel
Type: FLOAT
The ClearType level to be set for the new rendering parameters object.
pixelGeometry
Type: DWRITE_PIXEL_GEOMETRY
Represents the internal structure of a device pixel (that is, the physical arrangement of red, green, and blue color components) that is assumed for purposes of rendering text.
renderingMode
Type: DWRITE_RENDERING_MODE
A value that represents the method (for example, ClearType natural quality) for rendering glyphs.
[out] renderingParams
Type: IDWriteRenderingParams1**
When this method returns, contains an address of a pointer to the newly created rendering parameters object.
Return value
Type: HRESULT
Standard HRESULT error code.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | dwrite_1.h |
Library | Dwrite.lib |
DLL | Dwrite.dll |