MIDIHDR structure (mmeapi.h)
The MIDIHDR structure defines the header used to identify a MIDI system-exclusive or stream buffer.
Syntax
typedef struct midihdr_tag {
LPSTR lpData;
DWORD dwBufferLength;
DWORD dwBytesRecorded;
DWORD_PTR dwUser;
DWORD dwFlags;
struct midihdr_tag *lpNext;
DWORD_PTR reserved;
DWORD dwOffset;
DWORD_PTR dwReserved[8];
} MIDIHDR, *PMIDIHDR, *NPMIDIHDR, *LPMIDIHDR;
Members
lpData
Pointer to MIDI data.
dwBufferLength
Size of the buffer.
dwBytesRecorded
Actual amount of data in the buffer. This value should be less than or equal to the value given in the dwBufferLength member.
dwUser
Custom user data.
dwFlags
Flags giving information about the buffer.
Name | Description |
---|---|
|
Set by the device driver to indicate that it is finished with the buffer and is returning it to the application. |
|
Set by Windows to indicate that the buffer is queued for playback. |
|
Set to indicate that the buffer is a stream buffer. |
|
Set by Windows to indicate that the buffer has been prepared by using the midiInPrepareHeader or midiOutPrepareHeader function. |
lpNext
Reserved; do not use.
reserved
Reserved; do not use.
dwOffset
Offset into the buffer when a callback is performed. (This callback is generated because the MEVT_F_CALLBACK flag is set in the dwEvent member of the MIDIEVENT structure.) This offset enables an application to determine which event caused the callback.
dwReserved[8]
Reserved; do not use.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 2000 Professional [desktop apps only] |
Minimum supported server | Windows 2000 Server [desktop apps only] |
Header | mmeapi.h (include Windows.h) |
See also
MIDI Structures