IInkCollector interface (msinkaut.h)

Represents the object used to capture ink from available tablet devices.

Inheritance

The IInkCollector interface inherits from the IUnknown interface.

Methods

The IInkCollector interface has these methods.

 
IInkCollector::get_AutoRedraw

Gets or sets a value that specifies whether an ink collector repaints the ink when the window is invalidated. (IInkCollector.get_AutoRedraw)
IInkCollector::get_CollectingInk

Gets a value that specifies whether ink is currently being drawn on an ink collector (InkCollector, InkOverlay, or InkPicture). (IInkCollector.get_CollectingInk)
IInkCollector::get_CollectionMode

Gets or sets the collection mode that determines whether ink, gesture, or both are recognized as the user writes. (IInkCollector.get_CollectionMode)
IInkCollector::get_Cursors

Gets the collection of cursors that are available for use in the inking region. Each cursor corresponds to the tip of a pen or other ink input device. (IInkCollector.get_Cursors)
IInkCollector::get_DefaultDrawingAttributes

Gets or sets the default drawing attributes to use when drawing and displaying ink. (IInkCollector.get_DefaultDrawingAttributes)
IInkCollector::get_DesiredPacketDescription

Gets or sets the desired packet description of the InkCollector. (IInkCollector.get_DesiredPacketDescription)
IInkCollector::get_DynamicRendering

Gets or sets the value that specifies whether ink is rendered as it is drawn. (IInkCollector.get_DynamicRendering)
IInkCollector::get_Enabled

Gets or sets a value that specifies whether the InkCollector object collects pen input (in-air packets, cursor in range events, and so on). (Get)
IInkCollector::get_hWnd

Gets or sets the handle value of the window on which ink is drawn. (IInkCollector.get_hWnd)
IInkCollector::get_Ink

Gets or sets the InkDisp object that is associated with an InkCollector object or an InkOverlay object. (IInkCollector.get_Ink)
IInkCollector::get_MarginX

Gets or sets the x-axis margin around the window rectangle, in screen coordinates.This margin provides a buffer around the edge of the ink window. (IInkCollector.get_MarginX)
IInkCollector::get_MarginY

Gets or sets the y-axis margin around the window rectangle, in screen coordinates.This margin provides a buffer around the edge of the ink window. (IInkCollector.get_MarginY)
IInkCollector::get_MouseIcon

Gets or sets the custom mouse icon. (IInkCollector.get_MouseIcon)
IInkCollector::get_MousePointer

Gets or sets a value that indicates the type of mouse pointer that appears. (IInkCollector.get_MousePointer)
IInkCollector::get_Renderer

Gets or sets the InkRenderer object that is used to draw ink. (IInkCollector.get_Renderer)
IInkCollector::get_SupportHighContrastInk

Gets or sets a value that specifies whether ink is rendered as just one color when the system is in High Contrast mode. (IInkCollector.get_SupportHighContrastInk)
IInkCollector::get_Tablet

Gets either the IInkTablet object to which a cursor belongs or the IInkTablet object that an object or control is currently using to collect input. (IInkCollector.get_Tablet)
IInkCollector::GetEventInterest

Retrieves the interest an object has in a particular event for the InkCollector class, InkOverlay class, or InkPicture class. (IInkCollector.GetEventInterest)
IInkCollector::GetGestureStatus

Indicates whether the InkCollector or InkOverlay object is interested in a particular application gesture.
IInkCollector::GetWindowInputRectangle

Gets the window rectangle, in pixels, within which ink is drawn. (IInkCollector.GetWindowInputRectangle)
IInkCollector::put_AutoRedraw

Gets or sets a value that specifies whether an ink collector repaints the ink when the window is invalidated. (IInkCollector.put_AutoRedraw)
IInkCollector::put_CollectionMode

Gets or sets the collection mode that determines whether ink, gesture, or both are recognized as the user writes. (IInkCollector.put_CollectionMode)
IInkCollector::put_DesiredPacketDescription

Gets or sets the desired packet description of the InkCollector. (IInkCollector.put_DesiredPacketDescription)
IInkCollector::put_DynamicRendering

Gets or sets the value that specifies whether ink is rendered as it is drawn. (IInkCollector.put_DynamicRendering)
IInkCollector::put_Enabled

Gets or sets a value that specifies whether the InkCollector object collects pen input (in-air packets, cursor in range events, and so on). (Put)
IInkCollector::put_hWnd

Gets or sets the handle value of the window on which ink is drawn. (IInkCollector.put_hWnd)
IInkCollector::put_MarginX

Gets or sets the x-axis margin around the window rectangle, in screen coordinates.This margin provides a buffer around the edge of the ink window. (IInkCollector.put_MarginX)
IInkCollector::put_MarginY

Gets or sets the y-axis margin around the window rectangle, in screen coordinates.This margin provides a buffer around the edge of the ink window. (IInkCollector.put_MarginY)
IInkCollector::put_MousePointer

Gets or sets a value that indicates the type of mouse pointer that appears. (IInkCollector.put_MousePointer)
IInkCollector::put_SupportHighContrastInk

Gets or sets a value that specifies whether ink is rendered as just one color when the system is in High Contrast mode. (IInkCollector.put_SupportHighContrastInk)
IInkCollector::putref_DefaultDrawingAttributes

Gets or sets the default drawing attributes to use when drawing and displaying ink. (IInkCollector.putref_DefaultDrawingAttributes)
IInkCollector::putref_Ink

Gets or sets the InkDisp object that is associated with an InkCollector object or an InkOverlay object.
IInkCollector::putref_MouseIcon

Gets or sets the custom mouse icon.
IInkCollector::putref_Renderer

Gets or sets the InkRenderer object that is used to draw ink.
IInkCollector::SetAllTabletsMode

Allows an ink collector (InkCollector, InkOverlay, or InkPicture) to collect ink from any tablet attached to the Tablet PC. (IInkCollector.SetAllTabletsMode)
IInkCollector::SetEventInterest

Modifies a value that indicates whether an object or control has interest in a specified event. (IInkCollector.SetEventInterest)
IInkCollector::SetGestureStatus

Modifies the interest of the object or control in a known gesture. (IInkCollector.SetGestureStatus)
IInkCollector::SetSingleTabletIntegratedMode

Allows the ink collector (InkCollector, InkOverlay, or InkPicture) to collect ink from only one tablet. Ink from other tablets is ignored by the ink collector. (IInkCollector.SetSingleTabletIntegratedMode)
IInkCollector::SetWindowInputRectangle

Sets the window rectangle, in pixels, within which ink is drawn. (IInkCollector.SetWindowInputRectangle)

Remarks

Creating the InkCollector control behind a transparent control (such as a GroupBox with the WS_EX_TRANSPARENT property set) will prevent InkCollector from collecting ink.

Requirements

Requirement Value
Target Platform Windows
Header msinkaut.h

See also

InkCollector class