IInkCollector interface (msinkaut.h)
Represents the object used to capture ink from available tablet devices.
Inheritance
The IInkCollector interface inherits from the IUnknown interface.
Methods
The IInkCollector interface has these methods.
IInkCollector::get_AutoRedraw Gets or sets a value that specifies whether an ink collector repaints the ink when the window is invalidated. (IInkCollector.get_AutoRedraw) |
IInkCollector::get_CollectingInk Gets a value that specifies whether ink is currently being drawn on an ink collector (InkCollector, InkOverlay, or InkPicture). (IInkCollector.get_CollectingInk) |
IInkCollector::get_CollectionMode Gets or sets the collection mode that determines whether ink, gesture, or both are recognized as the user writes. (IInkCollector.get_CollectionMode) |
IInkCollector::get_Cursors Gets the collection of cursors that are available for use in the inking region. Each cursor corresponds to the tip of a pen or other ink input device. (IInkCollector.get_Cursors) |
IInkCollector::get_DefaultDrawingAttributes Gets or sets the default drawing attributes to use when drawing and displaying ink. (IInkCollector.get_DefaultDrawingAttributes) |
IInkCollector::get_DesiredPacketDescription Gets or sets the desired packet description of the InkCollector. (IInkCollector.get_DesiredPacketDescription) |
IInkCollector::get_DynamicRendering Gets or sets the value that specifies whether ink is rendered as it is drawn. (IInkCollector.get_DynamicRendering) |
IInkCollector::get_Enabled Gets or sets a value that specifies whether the InkCollector object collects pen input (in-air packets, cursor in range events, and so on). (Get) |
IInkCollector::get_hWnd Gets or sets the handle value of the window on which ink is drawn. (IInkCollector.get_hWnd) |
IInkCollector::get_Ink Gets or sets the InkDisp object that is associated with an InkCollector object or an InkOverlay object. (IInkCollector.get_Ink) |
IInkCollector::get_MarginX Gets or sets the x-axis margin around the window rectangle, in screen coordinates.This margin provides a buffer around the edge of the ink window. (IInkCollector.get_MarginX) |
IInkCollector::get_MarginY Gets or sets the y-axis margin around the window rectangle, in screen coordinates.This margin provides a buffer around the edge of the ink window. (IInkCollector.get_MarginY) |
IInkCollector::get_MouseIcon Gets or sets the custom mouse icon. (IInkCollector.get_MouseIcon) |
IInkCollector::get_MousePointer Gets or sets a value that indicates the type of mouse pointer that appears. (IInkCollector.get_MousePointer) |
IInkCollector::get_Renderer Gets or sets the InkRenderer object that is used to draw ink. (IInkCollector.get_Renderer) |
IInkCollector::get_SupportHighContrastInk Gets or sets a value that specifies whether ink is rendered as just one color when the system is in High Contrast mode. (IInkCollector.get_SupportHighContrastInk) |
IInkCollector::get_Tablet Gets either the IInkTablet object to which a cursor belongs or the IInkTablet object that an object or control is currently using to collect input. (IInkCollector.get_Tablet) |
IInkCollector::GetEventInterest Retrieves the interest an object has in a particular event for the InkCollector class, InkOverlay class, or InkPicture class. (IInkCollector.GetEventInterest) |
IInkCollector::GetGestureStatus Indicates whether the InkCollector or InkOverlay object is interested in a particular application gesture. |
IInkCollector::GetWindowInputRectangle Gets the window rectangle, in pixels, within which ink is drawn. (IInkCollector.GetWindowInputRectangle) |
IInkCollector::put_AutoRedraw Gets or sets a value that specifies whether an ink collector repaints the ink when the window is invalidated. (IInkCollector.put_AutoRedraw) |
IInkCollector::put_CollectionMode Gets or sets the collection mode that determines whether ink, gesture, or both are recognized as the user writes. (IInkCollector.put_CollectionMode) |
IInkCollector::put_DesiredPacketDescription Gets or sets the desired packet description of the InkCollector. (IInkCollector.put_DesiredPacketDescription) |
IInkCollector::put_DynamicRendering Gets or sets the value that specifies whether ink is rendered as it is drawn. (IInkCollector.put_DynamicRendering) |
IInkCollector::put_Enabled Gets or sets a value that specifies whether the InkCollector object collects pen input (in-air packets, cursor in range events, and so on). (Put) |
IInkCollector::put_hWnd Gets or sets the handle value of the window on which ink is drawn. (IInkCollector.put_hWnd) |
IInkCollector::put_MarginX Gets or sets the x-axis margin around the window rectangle, in screen coordinates.This margin provides a buffer around the edge of the ink window. (IInkCollector.put_MarginX) |
IInkCollector::put_MarginY Gets or sets the y-axis margin around the window rectangle, in screen coordinates.This margin provides a buffer around the edge of the ink window. (IInkCollector.put_MarginY) |
IInkCollector::put_MousePointer Gets or sets a value that indicates the type of mouse pointer that appears. (IInkCollector.put_MousePointer) |
IInkCollector::put_SupportHighContrastInk Gets or sets a value that specifies whether ink is rendered as just one color when the system is in High Contrast mode. (IInkCollector.put_SupportHighContrastInk) |
IInkCollector::putref_DefaultDrawingAttributes Gets or sets the default drawing attributes to use when drawing and displaying ink. (IInkCollector.putref_DefaultDrawingAttributes) |
IInkCollector::putref_Ink Gets or sets the InkDisp object that is associated with an InkCollector object or an InkOverlay object. |
IInkCollector::putref_MouseIcon Gets or sets the custom mouse icon. |
IInkCollector::putref_Renderer Gets or sets the InkRenderer object that is used to draw ink. |
IInkCollector::SetAllTabletsMode Allows an ink collector (InkCollector, InkOverlay, or InkPicture) to collect ink from any tablet attached to the Tablet PC. (IInkCollector.SetAllTabletsMode) |
IInkCollector::SetEventInterest Modifies a value that indicates whether an object or control has interest in a specified event. (IInkCollector.SetEventInterest) |
IInkCollector::SetGestureStatus Modifies the interest of the object or control in a known gesture. (IInkCollector.SetGestureStatus) |
IInkCollector::SetSingleTabletIntegratedMode Allows the ink collector (InkCollector, InkOverlay, or InkPicture) to collect ink from only one tablet. Ink from other tablets is ignored by the ink collector. (IInkCollector.SetSingleTabletIntegratedMode) |
IInkCollector::SetWindowInputRectangle Sets the window rectangle, in pixels, within which ink is drawn. (IInkCollector.SetWindowInputRectangle) |
Remarks
Creating the InkCollector control behind a transparent control (such as a GroupBox with the WS_EX_TRANSPARENT property set) will prevent InkCollector from collecting ink.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | msinkaut.h |