InitVariantFromResource function (propvarutil.h)
Initializes a VARIANT structure based on a string resource embedded in an executable file.
Syntax
PSSTDAPI InitVariantFromResource(
[in] HINSTANCE hinst,
[in] UINT id,
[out] VARIANT *pvar
);
Parameters
[in] hinst
Type: HINSTANCE
Handle to an instance of the module whose executable file contains the string resource.
[in] id
Type: UINT
Integer identifier of the string to be loaded.
[out] pvar
Type: VARIANT*
When this function returns, contains the initialized VARIANT structure.
Return value
Type: HRESULT
If this function succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Remarks
Creates a VT_BSTR variant. If the resource does not exist, this function initializes the VARIANT as VT_EMPTY and returns a failure code.
Examples
The following example, to be included as part of a larger program, demonstrates how to use InitVariantFromResource.
// HINSTANCE hinst;
// UINT id;
// Assume variables hinst and id are initialized and valid.
VARIANT var;
HRESULT hr = InitVariantFromResource(hinst, id, &var);
if (SUCCEEDED(hr))
{
// var now is valid and has type VT_BSTR.
VariantClear(&var);
}
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows XP with SP2, Windows Vista [desktop apps only] |
Minimum supported server | Windows Server 2003 with SP1 [desktop apps only] |
Target Platform | Windows |
Header | propvarutil.h |
Library | Propsys.lib |
DLL | Propsys.dll (version 6.0 or later) |
Redistributable | Windows Desktop Search (WDS) 3.0 |