ISpatialAudioObjectForHrtf::SetEnvironment method (spatialaudiohrtf.h)

Sets the type of acoustic environment that is simulated when audio is processed for the ISpatialAudioObjectForHrtf.

Syntax

HRESULT SetEnvironment(
  [in] SpatialAudioHrtfEnvironmentType environment
);

Parameters

[in] environment

A value specifying the type of acoustic environment that is simulated when audio is processed for the ISpatialAudioObjectForHrtf.

Return value

If the method succeeds, it returns S_OK. If it fails, possible return codes include, but are not limited to, the values shown in the following table.

Return code Description
SPTLAUDCLNT_E_OUT_OF_ORDER

ISpatialAudioObjectRenderStreamBase::BeginUpdatingAudioObjects was not called before the call to SetEnvironment.

SPTLAUDCLNT_E_RESOURCES_INVALIDATED

SetEndOfStream was called either explicitly or implicitly in a previous audio processing pass. SetEndOfStream is called implicitly by the system if GetBuffer is not called within an audio processing pass (between calls to ISpatialAudioObjectRenderStreamBase::BeginUpdatingAudioObjects and ISpatialAudioObjectRenderStreamBase::EndUpdatingAudioObjects).

Remarks

If SetEnvironment is not called, the default value of SpatialAudioHrtfEnvironment_Small is used.

Requirements

Requirement Value
Target Platform Windows
Header spatialaudiohrtf.h

See also

ISpatialAudioObjectForHrtf