IUIAnimationManager2::SetDefaultLongestAcceptableDelay method (uianimation.h)
Sets the default acceptable animation delay. This is the length of time that may pass before storyboards begin.
Syntax
HRESULT SetDefaultLongestAcceptableDelay(
[in] UI_ANIMATION_SECONDS delay
);
Parameters
[in] delay
The default delay. This parameter can be a positive value, or UI_ANIMATION_SECONDS_EVENTUALLY (-1) to indicate that any finite delay is acceptable.
Return value
Returns S_OK if successful; otherwise an HRESULT error code. See Windows Animation Error Codes for a list of error codes.
Remarks
For Windows Animation to schedule a storyboard successfully, the storyboard must begin before the longest acceptable delay has elapsed. Windows Animation determines this delay in the following order: the delay value set by calling IUIAnimationStoryboard::SetLongestAcceptableDelay for this specific storyboard, the delay value set by calling this method, or 0.0 if neither method has been called.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8, Windows 7 and Platform Update for Windows 7 [desktop apps | UWP apps] |
Minimum supported server | None supported |
Target Platform | Windows |
Header | uianimation.h |
DLL | UIAnimation.dll |