IUIAnimationVariable2::SetVariableChangeHandler method (uianimation.h)
Specifies a handler for changes to the value of the animation variable.
Syntax
HRESULT SetVariableChangeHandler(
[in, optional] IUIAnimationVariableChangeHandler2 *handler,
[in] BOOL fRegisterForNextAnimationEvent
);
Parameters
[in, optional] handler
The handler for changes to the value of the animation variable. This parameter can be NULL.
[in] fRegisterForNextAnimationEvent
If TRUE, specifies that the EstimateNextEventTime method will incorporate handler into its estimate of the time interval until the next animation event. No default value.
Return value
Returns S_OK if successful; otherwise an HRESULT error code. See Windows Animation Error Codes for a list of error codes.
Remarks
Passing NULL for the handler parameter causes Windows Animation to release its reference to any handler object that you passed in earlier. This technique can be essential for breaking reference cycles without having to call the IUIAnimationManager2::Shutdown method.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8, Windows 7 and Platform Update for Windows 7 [desktop apps | UWP apps] |
Minimum supported server | None supported |
Target Platform | Windows |
Header | uianimation.h |
DLL | UIAnimation.dll |