D3DXFLOAT16 structure (D3DX10Math.h)

Note

The D3DX10 utility library is deprecated. We recommend that you use DirectXMath instead.

Describes a 16-bit floating point value.

Syntax

typedef struct D3DXFLOAT16 {
  WORD Value;
} D3DXFLOAT16, *LPD3DXFLOAT16;

Members

Value

Type: WORD

The 16-bit data.

Requirements

Requirement Value
Header
D3DX10Math.h

See also

D3DX Structures