D3DX10_IMAGE_INFO structure
Returns a description of the original contents of an image file.
Syntax
typedef struct D3DX10_IMAGE_INFO {
UINT Width;
UINT Height;
UINT Depth;
UINT ArraySize;
UINT MipLevels;
UINT MiscFlags;
DXGI_FORMAT Format;
D3D10_RESOURCE_DIMENSION ResourceDimension;
D3DX10_IMAGE_FILE_FORMAT ImageFileFormat;
} D3DX10_IMAGE_INFO, *LPD3DX10_IMAGE_INFO;
Members
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Width
-
Type: UINT
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Width of original image in pixels.
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Height
-
Type: UINT
-
Height of original image in pixels.
-
Depth
-
Type: UINT
-
Depth of original image in pixels.
-
ArraySize
-
Type: UINT
-
Size of the texture array. ArraySize will be 1 for a single image.
-
MipLevels
-
Type: UINT
-
Number of mipmap levels in original image.
-
MiscFlags
-
Type: UINT
-
Miscellaneous resource properties (see D3D10_RESOURCE_MISC_FLAG).
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Format
-
Type: DXGI_FORMAT
-
A value from the DXGI_FORMAT enumerated type that most closely describes the data in the original image.
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ResourceDimension
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Type: D3D10_RESOURCE_DIMENSION
-
Represents the type of the texture stored in the file. See D3D10_RESOURCE_DIMENSION.
-
ImageFileFormat
-
Type: D3DX10_IMAGE_FILE_FORMAT
-
Represents the format of the image file. See D3DX10_IMAGE_FILE_FORMAT.
Requirements
Requirement | Value |
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Header |
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See also