D3D11_RECT

D3D11_RECT is declared as follows:

typedef RECT D3D11_RECT;

For more information about this GDI rectangle structure, see RECT.

Remarks

This structure is used for scissor rectangles by ID3D11DeviceContext::RSGetScissorRects and ID3D11DeviceContext::RSSetScissorRects.

Requirements

Requirement Value
Header
D3D11.h
Library
D3D11.lib

See also

Core Structures