ID3DX11EffectBlendVariable::SetBlendState method

Sets an effect's blend-state.

Syntax

HRESULT SetBlendState(
   UINT             Index,
   ID3D11BlendState *pBlendState
);

Parameters

Index

Type: UINT

Index into an array of blend-state interfaces. If there is only one blend-state interface, use 0.

pBlendState

Type: ID3D11BlendState*

A pointer to an ID3D11BlendState interface containing the blend-state to set.

Return value

Type: HRESULT

Returns one of the following Direct3D 11 Return Codes.

Remarks

Note

The DirectX SDK does not supply any compiled binaries for effects. You must use Effects 11 source to build your effects-type application. For more information about using Effects 11 source, see Differences Between Effects 10 and Effects 11.

Requirements

Requirement Value
Header
D3dx11effect.h
Library
N/A (An Effects 11 library is available online as shared source.)

See also

ID3DX11EffectBlendVariable