ID3DX11EffectType::GetMemberTypeByName method
Get a member type by name.
Syntax
ID3DX11EffectType* GetMemberTypeByName(
LPCSTR Name
);
Parameters
-
Name
-
Type: LPCSTR
A member's name.
Return value
Type: ID3DX11EffectType*
A pointer to an ID3DX11EffectType.
Remarks
Note
The DirectX SDK does not supply any compiled binaries for effects. You must use Effects 11 source to build your effects-type application. For more information about using Effects 11 source, see Differences Between Effects 10 and Effects 11.
Requirements
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Header |
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Library |
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