ID3DX11EffectType::GetMemberTypeBySemantic method

Get a member type by semantic.

Syntax

ID3DX11EffectType* GetMemberTypeBySemantic(
   LPCSTR Semantic
);

Parameters

Semantic

Type: LPCSTR

A semantic.

Return value

Type: ID3DX11EffectType*

A pointer to an ID3DX11EffectType.

Remarks

Note

The DirectX SDK does not supply any compiled binaries for effects. You must use Effects 11 source to build your effects-type application. For more information about using Effects 11 source, see Differences Between Effects 10 and Effects 11.

Requirements

Requirement Value
Header
D3dx11effect.h
Library
N/A (An Effects 11 library is available online as shared source.)

See also

ID3DX11EffectType