CD3DX12_RANGE structure

A helper structure to enable easy initialization of a D3D12_RANGE structure.

Syntax

struct CD3DX12_RANGE  : public D3D12_RANGE{
   CD3DX12_RANGE();
   explicit CD3DX12_RANGE(const D3D12_RANGE &o);
   CD3DX12_RANGE(SIZE_T begin, SIZE_T end);
   operator const D3D12_RANGE&() const;
};

Members

CD3DX12_RANGE()

Creates a new, uninitialized, instance of a CD3DX12_RANGE.

explicit CD3DX12_RANGE(const D3D12_RANGE &o)

Creates a new instance of a CD3DX12_RANGE, initialized with the contents of another D3D12_RANGE structure.

CD3DX12_RANGE(SIZE_T begin, SIZE_T end)

Creates a new instance of a CD3DX12_RANGE, initializing the following parameters:

SIZE_T begin

SIZE_T end

operator const D3D12_RANGE&() const

Defines the & pass-by-reference operator for the parent structure type.

Requirements

Requirement Value
Header
D3dx12.h

See also

D3D12_RANGE

Helper Structures for D3D12