D3DVECTOR structure (D3D9Types.h)
Defines a vector.
Syntax
typedef struct D3DVECTOR {
float x;
float y;
float z;
} D3DVECTOR;
Members
-
x
-
Type: float
-
Floating-point value describing the vector.
-
y
-
Type: float
-
Floating-point value describing the vector.
-
z
-
Type: float
-
Floating-point value describing the vector.
Requirements
Requirement | Value |
---|---|
Header |
|
See also