D3DXMESHSIMP enumeration

Specifies simplification options for a mesh.

Syntax

enum _D3DXMESHSIMP {
  D3DXMESHSIMP_VERTEX  = 1, 
  D3DXMESHSIMP_FACE    = 2 

};

Constants

D3DXMESHSIMP_VERTEX

The mesh will be simplified by the number of vertices specified in the MinValue parameter.

D3DXMESHSIMP_FACE

The mesh will be simplified by the number of faces specified in the MinValue parameter.

Requirements

Requirement Value
Header
D3dx9mesh.h

See also

D3DX Enumerations

D3DXSimplifyMesh