D3DXMESHSIMP enumeration
Specifies simplification options for a mesh.
Syntax
enum _D3DXMESHSIMP {
D3DXMESHSIMP_VERTEX = 1,
D3DXMESHSIMP_FACE = 2
};
Constants
-
D3DXMESHSIMP_VERTEX
-
The mesh will be simplified by the number of vertices specified in the MinValue parameter.
-
D3DXMESHSIMP_FACE
-
The mesh will be simplified by the number of faces specified in the MinValue parameter.
Requirements
Requirement | Value |
---|---|
Header |
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See also