D3DXSHPRTSPLITMESHVERTDATA structure
Syntax
typedef struct D3DXSHPRTSPLITMESHVERTDATA {
UINT uVertRemap;
UINT uSubCluster;
UINT ucVertStatus;
} D3DXSHPRTSPLITMESHVERTDATA, *LPD3DXSHPRTSPLITMESHVERTDATA;
Members
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uVertRemap
-
Type: UINT
-
Vertex in original mesh this corresponds to.
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uSubCluster
-
Type: UINT
-
Cluster index, relative to the supercluster.
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ucVertStatus
-
Type: UINT
-
1 if vertex has valid data, 0 if it is "full".
Remarks
Allocated in D3DXSHPRTCompSplitMeshSC.
Requirements
Requirement | Value |
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Header |
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See also