D3DXTX_VERSION

Version token that creates a procedural texture filler in effects. This macro is used by the D3DXFillxxxTX functions.

#define D3DXTX_VERSION (_Major, _Minor) (('T' << 24) | ('X' << 16) | ((_Major) << 8) | (_Minor))

Return Value

The macro returns the procedural texture version token.

Requirements

Requirement Value
Header
D3DX9Shader.h

See also

Macros

D3DXFillTextureTX

D3DXFillCubeTextureTX

D3DXFillVolumeTextureTX