ID3DXAnimationController::ResetTime method

Resets the global animation time to zero. Any pending events will retain their original schedules, but in the new timeframe.

Syntax

HRESULT ResetTime();

Parameters

This method has no parameters.

Return value

Type: HRESULT

If the method succeeds, the return value is S_OK. If the method fails, the following value will be returned: D3DERR_INVALIDCALL.

Remarks

This method is typically used when the global animation time value is nearing the maximum precision of DOUBLE storage, or 2⁶⁴ - 1.

Requirements

Requirement Value
Header
D3dx9anim.h
Library
D3dx9.lib

See also

ID3DXAnimationController