ID3DXBaseMesh::GetVertexBuffer method
Retrieves the vertex buffer associated with the mesh.
Syntax
HRESULT GetVertexBuffer(
[out, retval] LPDIRECT3DVERTEXBUFFER9 *ppVB
);
Parameters
-
ppVB [out, retval]
-
Type: LPDIRECT3DVERTEXBUFFER9*
Address of a pointer to an IDirect3DVertexBuffer9 interface, representing the vertex buffer object associated with the mesh.
Return value
Type: HRESULT
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.
Requirements
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See also