ID3DXFileSaveData::AddDataReference method
Adds a data reference as a child of this ID3DXFileSaveData file data node. The data reference points to a file data object.
Syntax
HRESULT AddDataReference(
[in] LPCSTR szName,
[in] const GUID *pId
);
Parameters
-
szName [in]
-
Type: LPCSTR
Pointer to the name of the data object to add by reference. Specify NULL if the data object does not have a name.
-
pId [in]
-
Type: const GUID*
Pointer to a GUID representing the data object to add by reference. If NULL, a reference will be added that points to the data object with the name given by szName.
Return value
Type: HRESULT
If the method succeeds, the return value is S_OK. If the method fails, the return value can be one of the following: D3DXFERR_BADOBJECT, D3DXFERR_BADVALUE, E_OUTOFMEMORY.
Remarks
The file data object being referenced must have either a name or a GUID. The file data object must also derive from a different parent ID3DXFileSaveData object.
Requirements
Requirement | Value |
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Header |
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Library |
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See also